Origin Games


Creative Manager (1990 – 1997) Led a team of visual designers, contractors and artists providing art and project direction for the gaming company’s product packaging, documentation and diverse marketing materials for some of the industry's most classic games like Ultima and Wing Commander. I collaborated with product managers, producers, writers, editors, translators and QA testers to ensure deliverables were on time.

Kilrathi Saga


Ultima VI

Crusader


Ultima VIII: Pagan

Wing Commnader III


Wing Commander IV

Highlights

Bioforge

Crusader

Jane's Longbow

Pacific Strike Speech

Ultima VIII: Pagan

Strike Commander

Origin's create services team took pride in the quality and amount of cool things we could fit into the game box for customers. The design team would design everything from packaging, both front and back. Typically collaborating with product managers, the dev team and artists to bring the concept to life. Game contents including discs (floppy then CD), spiral bound lay flat manuals, quick start guides, posters, cloth maps, stickers, catalogs and flyers promoting other games.

Wing Commander

Wings of Glory

Wing Commander II

System Shock

Ultima VI

Ultima Underworld

I designed and developed multiple kits that accompanied PC based games that contained behind the scenes content for fans. In addition, I also developed an award winning game add on for Wing Commander III: Behind the Scenes.

Bullfrog press kit

Jane's Longbow press kit

Wing Commander III: Behind the Scenes

During my time at Origin, I designed or art directed all of the company's  game documentation, user guides, clue books, reference cards, product sheets, ads and catalogs.

WC IV Poster

WC IV CD Disc

Jane's Longbow user manual

Ultima Compendium